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my works | programming Planets A gravity simulation using Newton's law of gravitation: Fg=G(m1*m2)/r2 This is my earlier work with this concept from 1993, 1997, and 2000. Be sure to check out my 4th revision of this idea: Universe Sandbox. Written in Visual Basic 6 & DirectX 8 (2000 version). ![]()
Two moons collide as they orbit a larger body. ![]()
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What would happen to Saturn's Rings if the planet suddenly lost half its velocity.
Earlier non-DirectX version of Planets | 1997
Earlier non-DirectX version of Planets | 1997
Original version of Planets | 1993 |
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